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If you already have Mafia: Definitive Edition in your library and want to try out the VR mod for yourself you will need to sign up to Luke's Patreon which will cost you £8. The towering, shimmering skyscrapers, the glistening waters stretching out into the distance as you cross the Giuliani Bridge and the brightly coloured buildings of China Town are just some of the gorgeous sights you'll see as you explore the city and it's worth downloading and installing the mod just for these trips around the city alone. There's not as much life to the game world as you expect to might find in something a bit more modern like GTA V or RDR2 but the extra visual polish delivered by the Definitive Edition certainly makes Lost Heaven a beautiful spectacle to behold as you're driving through it.
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Like I was visiting the 1930s in some kind of weird, VR time travel tourism device. This was by far the best way to explore the city of Lost Heaven and there were times when I was cruising around the city that it actually felt like I was there. One place you can go first person though is in vehicles, thanks to the ability to change camera views for driving in the game. Any on foot action is presented in 3rd person and while that's not as immersive as seeing the world through Tommy Angelo's eyes, it actually works fine and you still get to drink in the gorgeous surroundings. mods, the Mafia: Definitive Edition VR mod doesn't allow you to play the game from a first person perspective. It's quite a fun peek behind the curtain of game development but at the same time, it pulls you out of the experience a little bit due to the bizarre nature of what you're witnessing.
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That means you'll spot things like characters disappearing, props being in the wrong location and even textures being absent entirely. The in-engine cutscenes are similarly immersion breaking as you're now able to look around scenes that were originally intended to be viewed from one angle only. That means, while the game itself does look fantastic in VR, there are some rough edges to the proceedings such as the way the player characters idle animations occasionally move into your field of vision so you end up being able to look inside their head at the back of their teeth. As far as VR mods go, this one isn't the most polished of Luke's releases but according to his Patreon post the idea was to use "a relatively simple and well-behaved game like Mafia: Definitive Edition" to test his new framework on DX11"
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